Same with 3x regular wonders and a monument in the capital (1+1+1+2+1=6) and only monuments in all other cities (2), 6/2 > 10/3. Even with a temple in the capital (2+1+3=6) and only monuments in all other cities (2), 6/2 > 10/3. Aka, If you build a monument in your capital (2+1=3) and monuments in all other cities (2 average), no problem: 3/2 > 10/3. That's comparing the (average cultural output) of your outliers vs the (average cultural output) of every other city: if the (average output) of your outliers / (average output) of your other cities is > the degree of difference (see the table).additional cities slow down culture. # outliers degree of difference from average city This is hard to achieve, though, and likely apparent only early game. If you have a few cities producing dramatically more culture than the average, additional cities are a drain. The only exception is if you have outliers. ![]() ![]() TL DR Without Stonehenge, more cities means more culture. To compensate, each new city must contribute an addition +30% on top of your existing cultural output, to maintain a constant policy acquisition rate. Assuming that the 0.3% is additive, as indicated by Damon (in response to Lasse): Cities Policy Cost:
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